NET Framework. This excerpt is from the book, C 4. XNA Game Studio 4. Part of the Unleashed series.
Getting Started with ASP. NET 4 - Chapter 1. Chapter Part of theMicrosoft Windows Development Series series. Luppes extols the virtues of. The following excerpt from his book discusses design. Copyright , ISBN Fluent C : Chapter 1 - Application Development. Fluent C By Rebecca M. Riordan, Published Oct 12, by Sams. Copyright Sample Chapter is provided courtesy of Sams Publishing. Walther clearly demonstrates the unique advantages Windows 8 offers to web developers. Part of the Developer's Library series. Mark Summerfield provides a series of five explained examples of the Go programming language.
- Just another WordPress site.
- Crash Course in French: The Quickest Way to Learn Essential French!
- Cant Lose Weight? Unlock the Secrets that KEEP you FAT!?
- HTML Books Free Download PDF | Free PDF Books.
Although the examples are tiny, each of them apart from "hello who? Click here to purchase book. Programming Microsoft ASP.
Sams Teach Yourself
The following excerpt discusses managing the scop This book can be downloaded for free from Syncfusion's Technology Resource Portal. Part of the Effective Software Development Series series. SignalR is the latest in a long string of new technologies pouring out from the ASP.
NET team recently, when Microsoft rolled out version 1. In a nutshell, SignalR is technology for. NET that allows you to build real time, connected Web applications. Connected in the sense that you can build Web applications that can send and receive and broadcast data in real time.
The canonical example of a 'connected' application While that's pretty cool in and of itself, that only begins to scratch the surface of what's possible with SignalR as you can communicate in a wide variety of ways between client and server and between all clients to push data around. The support for asynchronous operations in. How best to judge when to use it? Chris Hurley explains. Murach's C - Chapter 2.
Part of the Sams Teach Yourself series. Both element and attribute declarations can use simple types to describe their data content. This chapter introduces simple types and explains how to define your own atomic simple types for use in your schemas. In this chapter, Adam Nathan examines some of the main concepts that WPF introduces above and beyond what. NET programmers are already familiar with. The topics in this chapter are some of the main culprits responsible for WPF's notoriously steep learning curve. My Windows 8 - Chapter 1 - Wow! Getting Around in Windows 8.
Fler böcker av författarna
Sample Chapter is provided courtesy of Que Publishing. Got memory problems? Drawing on their experience helping more than teams transition to agile, the authors review its key principles, identif To leverage the full power of XML, companies need shared vocabularies to base their documents and scripts upon.
Written by Priscilla Walmsley, a member of the W3C working group that created XML Schema, this book explains the W3C Recommendation with unprecedented insight and clarity—and introduces practical techniques for writing schemas t It delivers a complete foundation for iOS development, including an introduction to the Objective-C language, Xcode development tools, best-practice user interface development, and best practices for all aspects of app development and deployment.
Throughout Learning iOS Development, you explore the iOS development process as you create and expand a handy car valet app. The hands-on pro The annotated code listings work with all the latest iOS technology, so you'll be ready to jump into this exciting development field. With Learning iOS Development, it's easy to learn at your own pace, on your own--or to deepen the knowledge you may be gaining in a classroom or workplace. The agile software movement has now been around for a full decade.
As coauthor of the original Agile Manifesto, Jim Highsmith has been at its heart since the beginning. When it comes to agile, he's seen it all—in a variety of industries, worldwide.
Now, in Adaptive Leadership, he has compiled, updated, and extended his best writings about agile and lean methods for a management audi Drawing on what's been learned in application development, this guide shows how to use adaptive leadership techniques to transform the way you deliver complete solutions, whatever form they take. You'll learn how enterprise agility can enable the ambitious organizational missions that matter most; how leaders can deliver a continuous stream of value; how to think disruptively about opportunities, and how to respond quickly by creating more adaptive, innovative organizations.
Networks and Services in the Cloud. A rapid, easy-to-understand approach to delivering a secure, resilient, easy-to-manage, SLA-driven cloud experience. Designing Networks and Services for the Cloud helps you understand the design and architecture of networks and network services that enable the delivery of business-grade cloud services. Drawing on more than 40 years of experience in network and cloud design, validation, and deployment, the authors demonstrate how networks spanning from the Enterprise b NET Memory Problems.
This series introduces five steps for solving memory problems in. We start with understanding symptoms and getting set up, then walk through the four main types of memory issue we hear about from the community and our customers. We'll present some of the theory behind fixing the issues, as well as details of how people have solved them in practice.
In this article, we're giving an introduction to the types of problem you might encounter, and the general troublesh In just 24 sessions of one hour or less, learn how to build rich, robust mobile apps that run on smartphones, tablets, and other devices and interact with users in powerful new ways. Discover how to quickly build new mobile apps and upgrade older apps, provide cutting-edge media content, leverage advan Windows Phone 8 Development Succinctly.
Windows Phone 8 Development Succinctly by Matteo Pagani is one of the latest titles in Syncfusion's acclaimed Succinctly series of technical e-books.
It introduces the platform and many of its features to get new developers up and running with their own Windows Phone applications. Go from displaying a simple "Hello World" message to creating an app thoroughly integrated with the operating system and hardware to to deliver a unique user experience. This book can be downlo Visual Studio brings many new improvements to the popular integrated development environment, including the long-awaited synchronized settings and notifications. With author Alessandro Del Sole as your guide, you will learn how to harness these features for increased productivity and efficiency.
- SAMS Teach Yourself in 24 Hours | Awards | LibraryThing.
- Haven of Liberty: New York Jews in the New World, 1654-1865 (City of Promises).
- Encountering Christ in Holy Scripture with Lectio Divina.
For novices and returning experts alike, Visual Studio Succinctly offers a point of entry into one of Microsoft's most powerful tools. With his help, novices and experts alike will find a reference that clearly outlines a variety of challenges, their solutions, and technical explanations for how the challenges are overcome.
Whether you are a novice looking to understand Angular. Java retains its object-oriented roots, but has added many functional programming constructs to help it better manage parallel processing. Implementing Gestures and Touches in iOS 7. This chapter introduces direct manipulation interfaces that go far beyond prebuilt controls.
By the time you finish reading this chapter, you'll have read about many different ways you can implement gesture control in your own applications. You won't need a hammer or a screwdriver; maybe you'll need a tape measure—though preferably one in digital form on the top and side of your computer screen. Like any job, there's an established set of tools that most interaction and interface designers use to create their projects. Programs such as Photoshop, Balsamiq, xScope, and others are critical components of the interface-building process.
In this chapter you'll find a general strategic outlay for planning the des Using the steps and techniques presented, you'll be prepared for the different phases a design evolves through during its infancy, before a programmer writes the first lines of code.
Copyright 2019 - All Right Reserved